Art director

Former Deus Ex art director working on Hell Is Us game published by Nacon

French publisher Nacon, formerly known as Bigben Interactive, has announced a new third-person action-adventure title called hell is us. The game will be the first original IP for developer Rogue Factor, which previously worked on the Warhammer 40K adjacent game Necromunda: Underhive Wars and tactical RPG Mordheim: City of the Damned. This latest Rogue Factor venture has already been in development for several years and will release sometime in 2023 for PC, PlayStation 5, and Xbox Series consoles.


A semi-open world game, hell is us takes place in a country torn apart by civil war, where brother has turned against brother. Simultaneously with this, the citizens have to deal with a recent phenomenon known as the Calamity, which has caused the appearance of supernatural creatures in the land. The player sets out to uncover their past while battling these strange monsters that seem immune to modern weaponry.

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The creative director of hell is us is Jonathan Jacques-Belletête, a veteran developer who previously worked at Eidos Montreal and contributed to Deus ex human revolution, Deus Ex: Humanity Dividedand Marvel’s Guardians of the Galaxy. Of this new project, Jacques-Belletête declares: “Our objective with hell is us is to bring back real adventure and exploration. There’s no need for a detailed quest log or precise waypoint on the map: we want players to experience the thrill of adventure, guided by their feelings and instincts.

Indeed, the Nacon press release indicates that hell is us will be part of a new kind of game in which players will find information on their own by exploring the environment. It’s a move that’s become increasingly popular in recent years, with gamers even releasing mods to give away titles like Mafia, The Outer Worlds, and Ring of Elden minimalist HUDs to increase players’ sense of autonomy and discovery. And the 2020s Star Wars: Squadrons allows players to completely turn off the HUD if they wish to be completely immersed in the first-person space combat simulator.

Based on details gleaned from the game’s Steam page, this appears to be the route Rogue Factor is taking with it. Hell is us. One of the points in the description states that the video game will have no map, no compass, and no quest markers. Players will have to rely on their instincts as well as the developer’s storytelling and level design to determine what to do next.

According to Nacon CEO Alain Falc, the action-adventure title will be one of the publisher’s most ambitious projects to date. From the trailer, it seems that a major thread of hell is us will be the scourge that humanity has been on the planet and on itself. “The central theme of hell is us is that human violence is a perpetual cycle fueled by human emotions and passions,” Jacques-Belletête said of the game. Publisher Nacon said more information will be revealed on hell is us In the coming months.

hell is us is currently in development.

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Sources: Nacon, Steam, YouTube

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